Version 1.2
Paranoia » Devlog
*Added a new Day and a new Night
*Slight tweaks to quests and object interaction text
*Developer note this game may never leave development as I am going to use it for learning. Any time I want to try something in for another game I will try it in this game first. So I will also include what I learned / changed in backend.
*Learned about making a Level Sequencer (similar to animation) which is a step closer to a cutscene. This can be found in Day 3
*Learned more about altering the backbone Horror Engine by adding an custom horror event. May be hard to tell but it is used in Night 3
*Credits currently provided partially in main menu and fully in text Credit.txt
Files
Windows v1.2
External
Jul 15, 2024
Credits.txt 1.3 kB
Jul 15, 2024
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Paranoia
The neighborhood watches
More posts
- Version 1.396 days ago
- Version 1.1May 05, 2024
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